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81. Lets nerf AFK / carebear miners - in EVE General Discussion [original thread]
lol I love the idea of gas pockets in roids, that would randomly blow the hell outta miners. Afterall.. like several others have posted in prievious threads.. the carebears whined so much they got combat pilots nerfed all to hell, the miners and (...
- by Darth Maul - at 2003.09.11 04:02:00
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82. Raven needs love. (even after patch) - in Ships and Modules [original thread]
*cough* Yeah.. after all these changes hit TQ the Raven Really gonna need a lotta help. Jeeses H. Christ.. why don't you just ask for a Jove Battleship or something.. With the current overpowering of missles, and the subsequent gimping of tur...
- by Darth Maul - at 2003.09.09 06:27:00
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83. Photonics, 27% to 8% - in Test Server Feedback [original thread]
Typical CCP over nerf. I mean.. have they nerfed a SINGLE thing yet that needed a minor tweak and so make a minor adjustment? NO! They go in shooting from the hip and totally descimate whatever they had in their nerf bat crosshairs - Weapons skill...
- by Darth Maul - at 2003.09.09 06:17:00
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84. Changes to stacking of modules with multiplying effect - in Ships and Modules [original thread]
Ya know.. It's funny but all this started because people were running around on TQ with *****ed out 90+% resists to all damage mid slot setups.. so CCP decided to do the right thing and make a MUCH needed change to shield hardeners. (face it.. a s...
- by Darth Maul - at 2003.09.09 06:01:00
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85. Diminished returns for modules - in EVE General Discussion [original thread]
Quote: You are all tards if you think this is a good idea...... lemme ask you a question... tell me the difference between a maller and a geddon in damage mod if this is applied...... Ammarr ships will be worthless at pvp if this is installe...
- by Darth Maul - at 2003.09.06 21:22:00
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86. "Tales for the L33T" - in EVE General Discussion [original thread]
There was a reason that lame ass crap was forgotten.. Linkage
- by Darth Maul - at 2003.09.06 12:42:00
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87. Woe to the Assassin + PvP in general - in Player Features and Ideas Discussion [original thread]
What people fail to realize.. is that ore thiefing only arose after pirates were effectively run out of high sec space once the broken game mechanics were fixed. As a result most of em made ore thiefing alts in an attempt to cause soo many screams...
- by Darth Maul - at 2003.09.05 13:04:00
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88. Limited Office Space, Squatters, etc. - in Player Features and Ideas Discussion [original thread]
I agree... there are too many office squatters in almost all areas. Perhaps offices should cost a modest amount per week, and have their availiability increased drastically. There are waaaay too many 1-2 man or inactive corps hogging office spac...
- by Darth Maul - at 2003.09.05 12:52:00
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89. EVE Mail Bug - in Test Server Feedback [original thread]
Is happenning to me as well... and only recently started.
- by Darth Maul - at 2003.09.05 04:39:00
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90. How do i track Eveowner ID number - in Crime and Punishment [original thread]
No.. he's talking about the eve user ID which was supposed to allow bounty hunters to track down griefers, even when they were on their Alt. Was a promised feature, but not implemented.
- by Darth Maul - at 2003.09.04 21:11:00
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91. Tachyon 125 activation cost? - in Test Server Feedback [original thread]
Edited by: Darth Maul on 04/09/2003 06:10:52 Stupid double post.
- by Darth Maul - at 2003.09.04 06:10:00
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92. Tachyon 125 activation cost? - in Test Server Feedback [original thread]
Quote: Actually some of you energy users (myself being one) can do a little experiment. Calculate your DPS/cap use using 6 megas, then calculate using 1200 art. You will find that since you can mount more damage pumps and not worry about ca...
- by Darth Maul - at 2003.09.04 06:09:00
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93. A question of Ethics. - in Corporation, Alliance and Organization Discussions [original thread]
Ya.. I'm pretty sure most people will agree that ore thieves and ore griefers (in your instance) are about the lowest form of scum in the eve universe. About the only thing lower are the people that AFK Indy mine in .9 space. If there was a way...
- by Darth Maul - at 2003.09.04 00:03:00
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94. TTi and the Predators - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Darth Maul on 03/09/2003 20:51:02 Quote: Now reply again and spew some private school Latin crap at me in a vain attempt to appear all knowing and above everyone else. And do it quick before I remove the silver spoon from y...
- by Darth Maul - at 2003.09.03 20:23:00
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95. Nerf Damage Modules. - in Ships and Modules [original thread]
Edited by: Darth Maul on 03/09/2003 19:15:24 Quote: Well if heavy shields is to be equal to heavy armor than let's give caldari ships the firepower of amarr ships ok? If you want to add up total ship HP, Caldari ships have the least. ...
- by Darth Maul - at 2003.09.03 19:14:00
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96. Nerf Damage Modules. - in Ships and Modules [original thread]
Tomb has stated specifically that the change to tac shields was to even out the disparity a little between high med slot high shield ships.. and low med slot high armor ships a little. High shield ships will stack tac shields.. high armor ships wi...
- by Darth Maul - at 2003.09.03 17:47:00
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97. Nerf Damage Modules. - in Ships and Modules [original thread]
Quote: This will indeed be a positive thing if NPC farming can no longer be done. Since you can't kill ridicilous amounts they may proceed to make rare loot less rare again, allowing acceptable money to be made without having to kill 500 40k...
- by Darth Maul - at 2003.09.03 17:35:00
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98. Why does Tomb hate Caldari? - in Ships and Modules [original thread]
I agree with Ana... you are totally clueless about the new missles on chaos judging from what you say. Missles are soooo damn ungodly uber right now you'd have to a fool to not see it. We all agree that missles needed some lovin.. and they did.. ...
- by Darth Maul - at 2003.09.03 17:25:00
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99. Nerf Damage Modules. - in Ships and Modules [original thread]
No.. damage mods weren't the problem.. shield hardeners were. Just look at your damage in relation to PvE.. without damage mods (or with nerfed damage mods) how you gonna farm rats for cash if youre a fighter character? Should we all stare at roid...
- by Darth Maul - at 2003.09.03 17:18:00
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100. New Patch Balancing - in Test Server Feedback [original thread]
Quote: as for missiles anyone who thinks there over powered is either mad or not the best combat experienced player, missiles are slow and can be deffended against easier than turrets, u have defenders, smart bombs, scramblers, jammers, and...
- by Darth Maul - at 2003.09.03 07:34:00
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